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Professional Video Game Development Courses On The Rise

By Madison Lockwood

The University of Southern California has announced the introduction of a bachelor’s program in video game development. With the advent of sophisticated games such as MMOs and the merging of commercial interests with virtual reality, it is possible that USC did this as an academic exercise rather than a place to park its football players.

Other mainstream universities have similar programs, among them Carnegie Mellon, Georgia Tech and Southern Methodist University. The game industry has cracked the seven billion dollar mark in annual revenue. More important from an academic point of view perhaps, is the prospect of applying game theory, analysis and development skills to cultural or economic environments that are not strictly about games. Major game producer Electronic Arts has helped to underwrite the USC program simply because of its focus on non-commercial applications.

It’s a fair guess that the skills and analytical tools one might develop in a video game liberal arts degree program will be increasingly applicable in commercial online applications. The Internet has become a major commercial marketplace, one that functions more efficiently as the websites utilized for commercial exchange become more sophisticated and, to some degree, have high level graphics.

With that in mind, the nuts and bolts of a video game education still have to do with the development of a sophisticated piece of software. Critical skills include digital animation, game design and game programming.

Basic job descriptions within the business have included:

[youtube]http://www.youtube.com/watch?v=6zzlEYrj-zw[/youtube]

Programmer

A programmer can work on the game engine, the artificial intelligence features, the tools, hardware and network.

Designer

A designer – or artists – can be an animator, 3D artist/modeler or 2D artist/texturer.

Level Designer

Though it sounds similar and uses some of the same skills as a designer, level design is a job unto itself. Level designers need to have some art proficiency, but must also have good spatial awareness, organizational skills and lightning effects knowledge.

Writer

This is a growing position in the game community. There is more than just a manual to write; the story behind the game must be well-crafted and compelling. Every speaking character must have a script. Documentation is still an important element, though; as it is a necessary part of any software creation, and games are certainly no exception.

Behind these technical/creative roles are production managers, game modeling experts, and directors – much as with a film. Interactive design is an integral part of any video game and is also a key function of many websites. The transition of video game production methods to uses outside the game industry is well underway. The sophisticated graphics used in videogames are increasingly appearing in online commercials with high-gloss production values.

It will be the Internet and its importance as an economic engine that connects the video game major with the business world and provides job opportunities beyond the gaming industry. The trained, experienced level designer will find opportunities in high-end web site development companies that provide sophisticated sites for corporate sales and presentation purposes.

The flow of a high quality website (visit BMW USA for example) requires almost as much scripting as a game does, although much of the script appears as print instead of dialogue. And the use of artificial intelligence (AI) as a sales tool is probably not too far down the road – a method of taking a retail customer to the product that will suit them. Video games have forced the development of skill sets that are becoming meaningful to mainstream industries.

About the Author: Madison Lockwood is a customer relations associate, specializing in small business development, for Apollo Hosting. Apollo Hosting provides

website hosting

, ecommerce hosting, vps hosting, and web design services to a wide range of customers.

Source:

isnare.com

Permanent Link:

isnare.com/?aid=127548&ca=Computers+and+Technology

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Keep your eyes peeled for cosmic debris: Andrew Westphal about Stardust@home

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Keep your eyes peeled for cosmic debris: Andrew Westphal about Stardust@home

Sunday, May 28, 2006

Stardust is a NASA space capsule that collected samples from comet 81P/Wild (also known as “Wild 2) in deep space and landed back on Earth on January 15, 2006. It was decided that a collaborative online review process would be used to “discover” the microscopically small samples the capsule collected. The project is called Stardust@home. Unlike distributed computing projects like SETI@home, Stardust@home relies entirely on human intelligence.

Andrew Westphal is the director of Stardust@home. Wikinews interviewed him for May’s Interview of the Month (IOTM) on May 18, 2006. As always, the interview was conducted on IRC, with multiple people asking questions.

Some may not know exactly what Stardust or Stardust@home is. Can you explain more about it for us?

Stardust is a NASA Discovery mission that was launched in 1999. It is really two missions in one. The primary science goal of the mission was to collect a sample from a known primitive solar-system body, a comet called Wild 2 (pronounced “Vilt-two” — the discoverer was German, I believe). This is the first US “sample return” mission since Apollo, and the first ever from beyond the moon. This gives a little context. By “sample return” of course I mean a mission that brings back extraterrestrial material. I should have said above that this is the first “solid” sample return mission — Genesis brought back a sample from the Sun almost two years ago, but Stardust is also bringing back the first solid samples from the local interstellar medium — basically this is a sample of the Galaxy. This is absolutely unprecedented, and we’re obviously incredibly excited. I should mention parenthetically that there is a fantastic launch video — taken from the POV of the rocket on the JPL Stardust website — highly recommended — best I’ve ever seen — all the way from the launch pad, too. Basically interplanetary trajectory. Absolutely great.

Is the video available to the public?

Yes [see below]. OK, I digress. The first challenge that we have before can do any kind of analysis of these interstellar dust particles is simply to find them. This is a big challenge because they are very small (order of micron in size) and are somewhere (we don’t know where) on a HUGE collector— at least on the scale of the particle size — about a tenth of a square meter. So

We’re right now using an automated microscope that we developed several years ago for nuclear astrophysics work to scan the collector in the Cosmic Dust Lab in Building 31 at Johnson Space Center. This is the ARES group that handles returned samples (Moon Rocks, Genesis chips, Meteorites, and Interplanetary Dust Particles collected by U2 in the stratosphere). The microscope collects stacks of digital images of the aerogel collectors in the array. These images are sent to us — we compress them and convert them into a format appropriate for Stardust@home.

Stardust@home is a highly distributed project using a “Virtual Microscope” that is written in html and javascript and runs on most browsers — no downloads are required. Using the Virtual Microscope volunteers can search over the collector for the tracks of the interstellar dust particles.

How many samples do you anticipate being found during the course of the project?

Great question. The short answer is that we don’t know. The long answer is a bit more complicated. Here’s what we know. The Galileo and Ulysses spacecraft carried dust detectors onboard that Eberhard Gruen and his colleagues used to first detect and them measure the flux of interstellar dust particles streaming into the solar system. (This is a kind of “wind” of interstellar dust, caused by the fact that our solar system is moving with respect to the local interstellar medium.) Markus Landgraf has estimated the number of interstellar dust particles that should have been captured by Stardust during two periods of the “cruise” phase of the interplanetary orbit in which the spacecraft was moving with this wind. He estimated that there should be around 45 particles, but this number is very uncertain — I wouldn’t be surprised if it is quite different from that. That was the long answer! One thing that I should say…is that like all research, the outcome of what we are doing is highly uncertain. There is a wonderful quote attributed to Einstein — “If we knew what we were doing, it wouldn’t be called “research”, would it?”

How big would the samples be?

We expect that the particles will be of order a micron in size. (A millionth of a meter.) When people are searching using the virtual microscope, they will be looking not for the particles, but for the tracks that the particles make, which are much larger — several microns in diameter. Just yesterday we switched over to a new site which has a demo of the VM (virtual microscope) I invite you to check it out. The tracks in the demo are from submicron carbonyl iron particles that were shot into aerogel using a particle accelerator modified to accelerate dust particles to very high speeds, to simulate the interstellar dust impacts that we’re looking for.

And that’s on the main Stardust@home website [see below]?

Yes.

How long will the project take to complete?

Partly the answer depends on what you mean by “the project”. The search will take several months. The bottleneck, we expect (but don’t really know yet) is in the scanning — we can only scan about one tile per day and there are 130 tiles in the collector…. These particles will be quite diverse, so we’re hoping that we’ll continue to have lots of volunteers collaborating with us on this after the initial discoveries. It may be that the 50th particle that we find will be the real Rosetta stone that turns out to be critical to our understanding of interstellar dust. So we really want to find them all! Enlarging the idea of the project a little, beyond the search, though is to actually analyze these particles. That’s the whole point, obviously!

And this is the huge advantage with this kind of a mission — a “sample return” mission.

Most missions rather do things quite differently… you have to build an instrument to make a measurement and that instrument design gets locked in several years before launch practically guaranteeing that it will be obsolete by the time you launch. Here exactly the opposite is true. Several of the instruments that are now being used to analyze the cometary dust did not exist when the mission was launched. Further, some instruments (e.g., synchrotrons) are the size of shopping malls — you don’t have a hope of flying these in space. So we can and will study these samples for many years. AND we have to preserve some of these dust particles for our grandchildren to analyze with their hyper-quark-gluon plasma microscopes (or whatever)!

When do you anticipate the project to start?

We’re really frustrated with the delays that we’ve been having. Some of it has to do with learning how to deal with the aerogel collectors, which are rougher and more fractured than we expected. The good news is that they are pretty clean — there is very little of the dust that you see on our training images — these were deliberately left out in the lab to collect dust so that we could give people experience with the worst case we could think of. In learning how to do the scanning of the actual flight aerogel, we uncovered a couple of bugs in our scanning software — which forced us to go back and rescan. Part of the other reason for the delay was that we had to learn how to handle the collector — it would cost $200M to replace it if something happened to it, so we had to develop procedures to deal with it, and add several new safety features to the Cosmic Dust Lab. This all took time. Finally, we’re distracted because we also have many responsibilities for the cometary analysis, which has a deadline of August 15 for finishing analysis. The IS project has no such deadline, so at times we had to delay the IS (interstellar, sorry) in order to focus on the cometary work. We are very grateful to everyone for their patience on this — I mean that very sincerely.

And rest assured that we’re just as frustrated!

I know there will be a “test” that participants will have to take before they can examine the “real thing”. What will that test consist of?

The test will look very similar to the training images that you can look at now. But.. there will of course be no annotation to tell you where the tracks are!

Why did NASA decide to take the route of distributed computing? Will they do this again?

I wouldn’t say that NASA decided to do this — the idea for Stardust@home originated here at U. C. Berkeley. Part of the idea of course came…

If I understand correctly it isn’t distributed computing, but distributed eyeballing?

…from the SETI@home people who are just down the hall from us. But as Brian just pointed out. this is not really distributed computing like SETI@home the computers are just platforms for the VM and it is human eyes and brains who are doing the real work which makes it fun (IMHO).

That said… There have been quite a few people who have expressed interested in developing automated algorithms for searching. Just because WE don’t know how to write such an algorithm doesn’t mean nobody does. We’re delighted at this and are happy to help make it happen

Isn’t there a catch 22 that the data you’re going to collect would be a prerequisite to automating the process?

That was the conclusion that we came to early on — that we would need some sort of training set to be able to train an algorithm. Of course you have to train people too, but we’re hoping (we’ll see!) that people are more flexible in recognizing things that they’ve never seen before and pointing them out. Our experience is that people who have never seen a track in aerogel can learn to recognize them very quickly, even against a big background of cracks, dust and other sources of confusion… Coming back to the original question — although NASA didn’t originate the idea, they are very generously supporting this project. It wouldn’t have happened without NASA’s financial support (and of course access to the Stardust collector). Did that answer the question?

Will a project like this be done again?

I don’t know… There are only a few projects for which this approach makes sense… In fact, I frankly haven’t run across another at least in Space Science. But I am totally open to the idea of it. I am not in favor of just doing it as “make-work” — that is just artificially taking this approach when another approach would make more sense.

How did the idea come up to do this kind of project?

Really desperation. When we first thought about this we assumed that we would use some sort of automated image recognition technique. We asked some experts around here in CS and the conclusion was that the problem was somewhere between trivial and impossible, and we wouldn’t know until we had some real examples to work with. So we talked with Dan Wertheimer and Dave Anderson (literally down the hall from us) about the idea of a distributed project, and they were quite encouraging. Dave proposed the VM machinery, and Josh Von Korff, a physics grad student, implemented it. (Beautifully, I think. I take no credit!)

I got to meet one of the stardust directors in March during the Texas Aerospace Scholars program at JSC. She talked about searching for meteors in Antarctica, one that were unblemished by Earth conditions. Is that our best chance of finding new information on comets and asteroids? Or will more Stardust programs be our best solution?

That’s a really good question. Much will depend on what we learn during this official “Preliminary Examination” period for the cometary analysis. Aerogel capture is pretty darn good, but it’s not perfect and things are altered during capture in ways that we’re still understanding. I think that much also depends on what question you’re asking. For example, some of the most important science is done by measuring the relative abundances of isotopes in samples, and these are not affected (at least not much) by capture into aerogel.

Also, she talked about how some of the agencies that they gave samples to had lost or destroyed 2-3 samples while trying to analyze them. That one, in fact, had been statically charged, and stuck to the side of the microscope lens and they spent over an hour looking for it. Is that really our biggest danger? Giving out samples as a show of good faith, and not letting NASA example all samples collected?

These will be the first measurements, probably, that we’ll make on the interstellar dust There is always a risk of loss. Fortunately for the cometary samples there is quite a lot there, so it’s not a disaster. NASA has some analytical capabilities, particularly at JSC, but the vast majority of the analytical capability in the community is not at NASA but is at universities, government labs and other institutions all over the world. I should also point out that practically every analytical technique is destructive at some level. (There are a few exceptions, but not many.) The problem with meteorites is that except in a very few cases, we don’t know where they specifically came from. So having a sample that we know for sure is from the comet is golden!

I am currently working on my Bachelor’s in computer science, with a minor in astronomy. Do you see successes of programs like Stardust to open up more private space exploration positions for people such as myself. Even though I’m not in the typical “space” fields of education?

Can you elaborate on your question a little — I’m not sure that I understand…

Well, while at JSC I learned that they mostly want Engineers, and a few science grads, and I worry that my computer science degree with not be very valuable, as the NASA rep told me only 1% of the applicants for their work study program are CS majors. I’m just curious as to your thoughts on if CS majors will be more in demand now that projects like Stardust and the Mars missions have been great successes? Have you seen a trend towards more private businesses moving in that direction, especially with President Bush’s statement of Man on the Moon in 2015?

That’s a good question. I am personally not very optimistic about the direction that NASA is going. Despite recent successes, including but not limited to Stardust, science at NASA is being decimated.

I made a joke with some people at the TAS event that one day SpaceShipOne will be sent up to save stranded ISS astronauts. It makes me wonder what kind of private redundancy the US government is taking for future missions.

I guess one thing to be a little cautious about is that despite SpaceShipOne’s success, we haven’t had an orbital project that has been successful in that style of private enterprise It would be nice to see that happen. I know that there’s a lot of interest…!

Now I know the answer to this question… but a lot do not… When samples are found, How will they be analyzed? Who gets the credit for finding the samples?

The first person who identifies an interstellar dust particle will be acknowledged on the website (and probably will be much in demand for interviews from the media!), will have the privilege of naming the particle, and will be a co-author on any papers that WE (at UCB) publish on the analysis of the particle. Also, although we are precluded from paying for travel expenses, we will invite those who discover particles AND the top performers to our lab for a hands-on tour.

We have some fun things, including micromachines.

How many people/participants do you expect to have?

About 113,000 have preregistered on our website. Frankly, I don’t have a clue how many will actually volunteer and do a substantial amount of searching. We’ve never done this before, after all!

One last thing I want to say … well, two. First, we are going to special efforts not to do any searching ourselves before we go “live”. It would not be fair to all the volunteers for us to get a jumpstart on the search. All we are doing is looking at a few random views to make sure that the focus and illumination are good. (And we haven’t seen anything — no surprise at all!) Also, the attitude for this should be “Have Fun”. If you’re not having fun doing it, stop and do something else! A good maxim for life in general!

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BDSM as business: Interviews with Dominatrixes

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BDSM as business: Interviews with Dominatrixes
October 12th, 2020 | Uncategorized |

Sunday, October 28, 2007

Whether the Civil War, World War II or the Iraq War, it can be challenging to face how conflict penetrates the psyche of a nation and surfaces in the nuances of life. There are thousands—if not millions—of individuals who indulge in fantasies others would deem perverse that have their nascence in some of the darkest moments of human history. It is possible someone you know pays a person to dress like a German Nazi to treat them like a “dirty Jew”, or to force them to pick cotton off the floor like a slave.

An S&M dungeon is a place where these individuals act out such taboos. Businesses that operate to meet their needs are often hidden, but they do exist and are typically legal. The clients want to remain confidential for fear of ostracism in their respective communities. As Sigmund Freud wrote, “Anyone who has violated a taboo becomes taboo himself because he possesses the dangerous quality of tempting others to follow his example.”

Last week Wikinews published the first in a two part series on the BDSM business: an interview with Bill & Rebecca, the owners of Rebecca’s Hidden Chamber. This week we publish the second part: an interview with three dungeon employees, Mistress Alex, Mistress Jada and Mistress Veronica. In their world, BDSM is a game, a harmless pursuit of roleplaying exercises that satiate the desires of the tabooed. These Dominatrixes are the kind of women men fantasize about, but they all look like they could be babysitting your children this Saturday night. Most likely, they will not be.

Mistress Alex has a distinctive sheen when David Shankbone walks into the room. Her moist skin cools quickly from the blow of the air conditioner she stands in front of. Just having finished an hour and a half session, she is dressed in a latex one-piece skirt and matching boots. Mistress Jada, a shapely Latina dressed in red, joins the conversation and remains throughout. When Alex needs to tend to a client, Mistress Veronica, who looks like she would be as comfortable teaching kindergarten as she would “tanning a man’s hide”, takes over for her.

The interview was neither sensational nor typical, but what you read may surprise, repulse, or even awaken feelings you never knew you had. Below is David Shankbone’s interview with three Dominatrixes.

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New ‘clean water’ funding for Djibouti’s drought-stricken rural areas

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New ‘clean water’ funding for Djibouti’s drought-stricken rural areas
September 29th, 2020 | Uncategorized |

Wednesday, July 4, 2007

With the announcement Monday of 2 million in new funding from the European Union (EU), the Republic of Djibouti’s Ministry of Agriculture hopes to provide some relief to an estimated 25,000 rural inhabitants suffering through severe drought conditions. The money, to be channeled through UNICEF for its water and sanitation program, will be used to develop new wells and improve existing ones.

UNICEF is to contribute a further €60,000, as well as technical expertise to the Ministry of Agriculture, who will carry out the bulk of the work.

“The two-year water supply project targeting rural districts is very significant since people living in 45 villages and their 40,000 heads of cattle will have access to clean drinking water,” said Joaquin Gonzalez, EU Representative in Djibouti.

At the same time, the UN aid agency World Food Program (WFP) indicated that it is working with the Ministry of Agriculture and UNICEF to gradually shift Djibouti’s reliance on emergency aid to a Food for Work program, which it hopes will assist nomadic herders in Djibouti with long-term sustainability. “What we are trying to do together with the Ministry of Agriculture and UNICEF is, for example to dig wells so that despite drought, these herders will be able to irrigate their fields,” said Simon Pluess, WFP spokesman. “And, together with the UN Food and Agriculture Organization, we will try and promote vegetable gardens.”

Djibouti has survived harsh drought conditions for the past 5 years. Groundwater is the primary source of water for drinking and irrigation, but has been difficult to exploit and is often contaminated. Almost 50 percent of people in rural Djibouti do not have ready access to properly developed source of drinking water. And, due to the ongoing drought, water availability for livestock is limited. Livestock have shown signs of distress and, subsequently, milk production is down substantially.

Nearly half of all families in Djibouti’s northwest were forced to migrate to find pasture for their livestock. As the droughts continue, the importance of properly maintained wells has become apparent. “Life is harder and harder for us. Years ago there were more rains and also more pastureland for cattle. Now it is good for us to have functioning wells so that we can keep cattle here,” said Anou Amada, farmer in the village of Andoli.

A 2006 survey indicated that only 15 percent of wells in Djibouti were equipped with a protective concrete wall to prevent contamination. Andoli’s well is one of many undergoing repair through WFP’s Food for Work project.

“WFP couldn’t do this alone, so we work with the Ministry of Agriculture and UNICEF to dig wells and the UN Food and Agriculture Organization for vegetable gardens,” said Benoit Thiry, Director, WFP in Djibouti.

When the project is completed in 2008, it will have increased Djibouti’s water pump capacity by adding 25 solar-power pumps, which would compliment the current 61 diesel-powered pumps. “The advantage of solar…is that it is much cheaper and requires less maintenance,” said Omar Habib, UNICEF communication specialist. “We want the people to participate and to appropriate these pumping stations. The government’s role in the long term should be as restricted as possible,” he added.

Retrieved from “https://en.wikinews.org/w/index.php?title=New_%27clean_water%27_funding_for_Djibouti%27s_drought-stricken_rural_areas&oldid=457203”

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Colleges offering admission to displaced New Orleans students/AL-KY">
Colleges offering admission to displaced New Orleans students/AL-KY

September 23rd, 2020 | Uncategorized |
See the discussion page for instructions on adding schools to this list and for an alphabetically arranged listing of schools.

Due to the damage by Hurricane Katrina and subsequent flooding, a number of colleges and universities in the New Orleans metropolitan area will not be able to hold classes for the fall 2005 semester. It is estimated that 75,000 to 100,000 students have been displaced. [1]. In response, institutions across the United States and Canada are offering late registration for displaced students so that their academic progress is not unduly delayed. Some are offering free or reduced admission to displaced students. At some universities, especially state universities, this offer is limited to residents of the area.

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Many infertile American women want sex selection">
Many infertile American women want sex selection

September 22nd, 2020 | Uncategorized |

Friday, March 11, 2005Many infertile American women would choose the sex of their next child if given the option.

A survey of 561 women being treated for infertility has found that 41% would use sex selection if it were offered at no cost.

Contradicting fears that such sex selection would cause gender imbalance, the survey found that women with no children would choose baby girls and boys in approximately equal numbers.

Furthermore, women with only daughters wanted to select a male child while women with only sons wanted to select a female child.

“Sex selection is a topic that’s almost taboo for physicians to talk about,” says study lead author Tarun Jain of the University of Illinois at Chicago. “Prior to this study, there has been no data to indicate what the demand might be.”

Of 561 survey respondents, 229 would want to select the sex of their future child.

Among these, 45% had no children and 48% had children of all the same sex.

Half would choose to select the sex of their next child even if they had to bear the cost.

About 55% would choose sperm separation, 41% would choose preimplantation genetic diagnosis and 4% would choose neither.

Sex selection is controversial. The American College of Obstetricians and Gynecologists opposes it for nonmedical reasons and so does the International Federation of Gynecology and Obstetrics.

The American Society of Reproductive Medicine supports it for nonmedical reasons for family gender balancing provided methods used are safe and effective.

“As the techniques gain more popularity, physicians will have to decide if they will offer the procedure to patients with and without children,” says Jain.

The research is reported in the journal Fertility and Sterility.

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Apple releases new Magic Trackpad, updated iMacs and Mac Pros">
Apple releases new Magic Trackpad, updated iMacs and Mac Pros

September 15th, 2020 | Uncategorized |

Friday, July 30, 2010

On Tuesday, Apple Inc. introduced a new peripheral, the Magic Trackpad, and refreshed its line of iMac and Mac Pro computers, as well as the Apple Cinema Display.

The Magic Trackpad, a multi-touch trackpad for Macintosh computers, allows end users to use certain gestures to control on-screen actions. It supports gestures already seen on the MacBook and MacBook Pro trackpads, as well as the iPhone, iPod Touch, and iPad, such as swiping, tap-to-click, and pinch-to-zoom. However, the Magic Trackpad also supports physical clicking and supports one- and two-button commands. The Magic Trackpad, which is retailed for US$69, connects wirelessly to a computer using Bluetooth technology and has a claimed four months of battery life. At 5.17 inches (13.13 centimetres) long and 5.12 inches (13 centimetres) wide, the glass and aluminium device is slightly larger than Apple’s laptop trackpads.

In addition to the Magic Trackpad, Apple also began selling the US$29 Apple Battery Charger accessory, a charger pack with six rechargeable batteries usable in the Magic Trackpad, Apple Wireless Keyboard, and Apple Magic Mouse. Apple claims that the nickel-metal hydride (NiMH) batteries can last up to ten years before they lose their ability to hold a charge. The Magic Trackpad uses two AA batteries, and can be used with any Bluetooth-enabled Macintosh computer running Mac OS X 10.6.4.

Another major announcement that came on Tuesday was the first iMac update since last fall. The update included mostly internal upgrades, giving consumers a choice of newer Intel processors: the dual-core Core i3 and Core i5, and the quad-core Core i5 and Core i7. In addition, the SD card slot was expanded to allow support for the Secure Digital Extended Capacity (SDXC) format. The iMac is still available at 21.5-inch (54.61-centimetre) and 27-inch (68.58-centimetre) display options, but has upgraded graphics cards as well. The screens use in-plane switching (IPS) technology, allowing for a greater viewing angle. The base model is still priced at US$1,199.

Apple’s line of Mac Pro computers were also given a refresh on Tuesday. Consumers now have the option to purchase a Mac Pro with twelve processing cores, using two six-core Intel Xeon processors. Four-, six-, and eight-core options are still available. The update also includes the choice of adding up to four, 512GB solid state drives, instead of conventional hard drives. The base model is priced at US$2,499 and will be sold starting in August.

Apple also released a new, 27-inch (68.58 centimetre) LED Cinema Display, a 60 percent increase in display area from the older 24-inch (60.96 centimetres) Cinema Display. The new monitor can reach a resolution of 2560-by-1440 pixels, or Wide Quad High Definition, and has a built-in microphone, webcam, speakers, USB hub, and ambient light sensor, which changes the display’s brightness based on external lighting levels. It is priced at US$999 but will not be available for purchase until September.

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Let Ardyss Body Magic Shape Up Your Financial Future

September 14th, 2020 | Podcast |

By SANDRA ESSEX

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[youtube]http://www.youtube.com/watch?v=A_zLOqg2GaE[/youtube]

In addition to their amazing line of products, Ardyss International also offers a home based business opportunity that is just as equally good. This mlm is very capable of drawing both network and marketing on all fronts that will greatly influence attraction marketing and social marketing online to get a person to EARN EXTRA INCOME.

Ardyss International sells its products through this business opportunity by using network marketing. The commitment time for this specific opportunity is from five months to one year in length, the strategy involves a person to invite five people to change their lives, and then these five invite five others with the same invitation. The more people that you sponsor into the business the more money you make.

If you would either like to view the business model for this opportunity or to just find out further information on it. Please visit the company website to learn more. Ardyss International does have many a success story solely because of this opportunity. Yours could very well end up being the next one if you decide to make this opportunity part of your life.

The Ardyss Body Magic is a quality product. For any entrepreneur looking to be successful in Ardyss you will need to learn how to effectively market your business. If you would like to learn how to EXPLODE your business and attract quality leaders to your business visit my website and blog.

About the Author: Sandra Essex is a TOP Producing internet Marketer. She enjoys helping new people learn how to build their business over the internet. I’m 53 years old and if I can learn these skills anybody can! For more information on how to market your business using the internet visit: uniquemillionaires.com and visit my Blog: sandraessex.com FREE 7-day Video Boot Camp: ‘Finding Leads without Prospecting’ http://uniquemoneymakers.com

Source: isnare.com

Permanent Link: isnare.com/?aid=402317&ca=Marketing

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Hollywood sign modified to read ‘Hollyweed’">
Hollywood sign modified to read ‘Hollyweed’

September 14th, 2020 | Uncategorized |
 Correction — January 22, 2016 The vote on November 9 was of California voters, not the California legislature. 

Tuesday, January 3, 2017

The Hollywood sign in Los Angeles, California was modified to read “Hollyweed” on Sunday. Security camera footage shows the perpetrator was dressed all in black, said Sergeant Robert Payan.

Christopher Garcia, a spokesperson of the Los Angeles Police Department, said the suspected male offender is being investigated for trespassing rather than vandalism. The sign was not physically damaged; the modification was done using black tarpaulins decorated with signs of peace and heart to alter the “O” to read lowercase “e”.

Betsy Isroelit, a Hollywood Sign Trust spokesperson said, “There was obviously recent legislation in California that may have inspired people. But to me, it looks more like a New Year’s Eve prank.” On November 9, legislators voted in favor of a ballot for legalising recreational use of marijuana in California for the age group of 21 and above.

Previously, on January 1, 1976, Daniel Finegood had vandalised the sign using curtains in a similar manner to read “Hollyweed”. As a college student, Finegood had modified the sign for an assignment in art class. Finegood, in 1990, had modified the sign again, signifying a political issue, modifying the sign to read “Oil War” to protest the Persian Gulf War.

The sign was vandalised in 1992 before the US presidential election. Supporters of presidential election candidate Ross Perot altered the sign to read “Perotwood”.

The law legalising recreational marijuana is due to come into effect in 2018.

 This story has updates See Artist who changed Hollywood sign to ‘Hollyweed’ surrenders to authorities, January 12, 2017 
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Living with HIV during COVID-19: Wikinews talks to HIV-positive sex workers about how pandemic has affected their lives">
Living with HIV during COVID-19: Wikinews talks to HIV-positive sex workers about how pandemic has affected their lives

September 13th, 2020 | Uncategorized |

Thursday, July 9, 2020

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Retrieved from “https://en.wikinews.org/w/index.php?title=Living_with_HIV_during_COVID-19:_Wikinews_talks_to_HIV-positive_sex_workers_about_how_pandemic_has_affected_their_lives&oldid=4574512”

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